We are proud to announce that our doors are now
open to membership. In the beginning,
membership will be limited to those that currently cast formal magics and to
those that wish to pursue that knowledge.
As the Guild grows these doors will be opened wider.
The Greyhelm
Wizard’s Guild
Membership Charter
The Wizard’s Guild of Greyhelm has
been formed to provide a service to those that call Greyhelm their home as well
as those that are merely passing through.
To accomplish this, the Guild will organize the magical resources in the
area to benefit the growth of Greyhelm.
In pursuit of these goals, the Guild
will strive to provide a solid magical defense for the lands of Greyhelm. In times of emergency, resources and
individual aid will be provided.
The Guild shall provide services
within both spheres of magic, Earth and Celestial.
The Guild is established as a
community and as such is built on the wisdom and skills of its members to
better serve the community of Greyhelm.
Membership Information
Membership in the Wizard’s Guild of
Greyhelm will entitle you to many benefits as well as imposing certain
requirements. The Guild is here not only
to serve your needs, but those of the community as well.
Guild membership will cost ten gold
per individual, annually. Membership
will entitle access to all of the Guild’s services.
Benefits
Use of the Guild scroll library free of charge.
Use of Guild circles free of charge.
Opportunities to purchase items from the Guild
supplies at discounted prices.
Items to include, but not limited to:
Components,
battle scrolls, potions, spellbooks, and cantrip tomes.
Duties
Provide resurrections free of charge.
Provide identifications free of charge.
It is also expected that Guild Members will
provide certain services for the greater good of the town without expectation
of monetary compensation. Such services
may include, but not be limited to, castings of Destroy Magic (Lesser or
Greater), Wards, Circles of Power, and Spirit Walk. (Necessary components will be provided when
possible.)
Be available for Guild circle duty.
“Guild
Duty” will include the following types of responsibilities:
Resurrections
Identifications
Sale of Guild
resources
Providing access
to circle for castings
You
must contact a Guild leader for access to scrolls.
Circle Investiture
For the security of the Guild and the town, membership shall not be assumed to guarantee investiture to Guild circles. The Guild leadership, in concert with His Excellency Count Wyndham will determine investitures.
Guild Services
Use of Circles 1
gold per formal casting
Spell Castings Rates to be negotiated by caster(s)
Use of Formal Scrolls 5 silver per level of formal to be cast
Rituals
cast in dark territory are allowed only if the following conditions are met.
Caster must provide the following at time of
casting:
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Create
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Components required to cast a new circle of
power
v
Components required to invest everyone that was
previously invested.
Caster must also be able to cast a new circle of
appropriate school or pay Guild casting rates for new circle of appropriate
school.
Exceptions may be made in cases of extreme
necessity.
Identifications Free
of charge
Resurrections Free
of charge
Spellbook usage for studying Free
of charge
Potions
Components
Spellbooks
Cantrip
Tomes
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Prices will be determined by market price and
demand.
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If you wish to purchase a spellbook or cantrip
tome, please inform us ahead of time so that we may have the necessary
materials.
Component Exchange and Bank
The
component exchange is intended to provide the maximum use out of your
components. When you are ready to cast a
formal ritual, exchange your newer components for ones that are closer to
crumbling.
In
order for this system to work, the Guild will need components on hand. If you aren’t much of a traveler, then we
will provide a safe place to store your components. By allowing the Guild to store your
components, it provides us with the materials to exchange.
You may
withdraw your components at any time and it is very likely that you will have
fresher components.
This
system will benefit everyone involved and the greater the participation, the
better your chances are of receiving newer components when you need them.
Guild rules and regulations
While
it is hoped that Guild members will act with the utmost decorum and within the
bounds of the laws of Greyhelm and Evendarr at all times, a word on the
possible repercussions of such misdeeds is in order. Any Guild member judged guilty of a serious
crime within Greyhelm, declared an outlaw in another district of the Kingdom,
banished from Evendarr, or who is found to have violated a Guild regulation
(such as allowing a non-member access to Guild scrolls without payment) shall
be subject to penalties imposed by the Guild.
Such penalties may include, but not limited to:
Fines in
addition to any imposed by the noble sitting in judgment
Suspension
of Guild membership and the benefits thereof
Divestiture
from Guild circles
Revocation
of Guild membership, either for a period of time or permanently
The
Guild leaders, with council from His Excellency Count Wyndham, shall determine
what constitutes a serious crime and what penalties shall be imposed.
For further
information, contact Celestial Assistant Guildmistress Sinai Makkura Arashi and
Earth Assistant Guildmaster Sir Douglas Bluewater. You may also contact Guildmaster Dominic
Lorenzo or Deputy Guildmaster Sereg Talias for information regarding both
schools and general questions.